
The Story of Another World on the Amiga | MVG
About this video
Modern Vintage Gamer explains how Eric Chahi built Another World on the Amiga 500, using 2D polygons, rotoscoping and clever techniques to run well on a stock 7MHz machine.
Why it appears in the archive
Recommended as a clear overview of Another World's graphics and programming and what the Amiga could do.
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From the Hacker News discussion
Modern Vintage Gamer just did a video on the programming of Another World on the Amiga with heavy reference to Fabien's work. The Amiga's architecture really shaped the look of the game that was subsequently ported to many platforms (as Fabien documents as well). [VIDEO]
Read original comment ↗A great video about Another World's graphics and the capabilities of the Amiga it took advantage of... [VIDEO]
Read original comment ↗See as well: - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: [LINK] - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): [LINK] - The Story of Another World on the Amiga | MVG: [VIDEO] - Nintendo 64 port of Another World: [LINK] - Another World PlayStation 1 port: [LINK]
Read original comment ↗