
The Drive Home - ShaderToy
About this video
A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.
Why it appears in the archive
Shared as a stunning shader demo, with praise for its clear explanations of how it works.
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From the Hacker News discussion
What an awesome moody shader! The bar is high on shadertoy and there are some amazing shaders, but the aesthetic of this one is a rare gem. Here's the author's video of the shader, for anyone on a device that doesn't display the shader or play the audio: [VIDEO]
Read original comment ↗This reminds me of this video: [VIDEO] He does incredible work with shaders and explains them in very clear detail.
Read original comment ↗Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader [1], or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray. [1] shader: [LINK] video: [VIDEO] tutorial: [LINK]
Read original comment ↗See also Martijn Steinrucken aka BigWings's The Drive Home: ShaderToy: [LINK] [WebGL] Video: [VIDEO] / Making of: [LINK]
Read original comment ↗