Good videos, with context.

Make the rules of the challenge explicit

Speedrunning & game glitches videos

Speedruns and glitch demonstrations become intelligible when you know what counts as an input, what tools are allowed and what result is being optimized. These starting points showcase unusually constrained play and a code-injection demonstration inside a game.

A historical tool-assisted explanation and a controller-input exploit

Pannenkoek’s Mario 64 explanation is selected as a historical account of a particular challenge; the source explicitly marks it outdated. SethBling’s demonstration focuses on executing new behavior through Super Mario World inputs. Choose the first for the logic of a tool-assisted constraint; choose the second for a concrete game-state exploit. Keep a reproducible demonstration, a human performance and a currently accepted record separate. Each has its own rules and evidence requirements.

Choose a starting point

Questions to take into the video

The Mario 64 video is not the current route or record. Keep experimentation within games and systems you are authorized to use; these demonstrations do not authorize interference with online services.

Explore a connected subject

Sources and selection notes

By . Updated . We compared source-video titles, available uploader descriptions and the linked archive records. The choice of starting points and viewing questions is our editorial guidance. These notes do not claim full-video viewing or independent expert review.

The complete list below preserves the October 31, 2026 snapshot and its original score order. Its labels and summaries include AI-generated source material; topic membership is broader than our selected starting points. Availability and factual claims can change. Suggest a correction.

All 47 videos in this archive topic

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